Individual Project

This is an individual project for MICA 2D Narrative Design Course

Designed the gameplay and levels, and also created all the assets for this project.

  • Designed the gameplay. This is a point-and-click horror game. It focuses on the narrative design part. Using no in-game text but only images to guide players to dig the secrets in the game.

  • Test my narrative design ability. Players can understand the game content without using words. The use of sounds, icons, and pictures in this game is an important part of the design. Inspired by Kunstkammer.

Non-text Game

Classic Point-and-Click game. Using sound and graphics to create a horror sense.

Created in a month, a short narrative practice game.

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Cyber Cafe Carryout (2021) - Unity

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Thunder Fury (2020) - Unity