Group Project - MICA 2D Game Design
Level Designer
Game Planer
Programmer
Worded as the level and gameplay designer, also did the programming.
Created the overall gameplay and level design. Totally two levels include the obstacle designs and the Boss design.
Designed the overall layout and environment of the game.
Program the animations and other codes in unity.
A Work of Folk
Adapted from the folk story - La Llorona. Using the interactions in the game to show the folk, a mother drowned her own children.
The gameplay is inspired by the I wanna be …series.